clear
|
| Clears the console.
|
com_showfps x
| seta com_showFPS "0"
| Sets the display state of the current frames per second:
- x=0: don't display fps.
- x=1: display fps.
|
exit
|
| Exits the entire game.
|
give x
|
| Gives you something:
- x=all: Gives you every weapon available and refills your health and ammo. Some portions of the game may behave strangely because they assume you do not have specific weapons.
- x=ammo: refills your ammo.
- x=health: refills your health.
|
god
|
| Makes you immune to all forms of damage.
|
kill
|
| Kills yourself.
|
noclip
|
| Makes your character fly and pass thru all solid objects. Some portions of the game may behave strangely if you pass thru triggers in a different order.
|
notarget
|
| Makes you invisible to enemies.
|
pm_crouchspeed x
|
| Sets your crouching speed to x. Default is 80.
|
pm_jumpheight x
|
| Sets your jump height to x. Default is 64.
|
pm_runspeed x
|
| Sets your running speed to x. Default is 220.
|
pm_thirdperson x
|
| Sets 3rd person state:
- x=0: 3rd person state.
- x=1: 1st person state.
|
pm_walkspeed x
|
| Sets your walking speed to x. Default is 180.
|
r_brightness x
|
| Sets the brightness to x. Default is 1.
|
r_gamma x
| seta r_gamma "1"
| Sets the gamma to x. Default is 1.
|
setplayergravity x y z
|
| Changes the player's gravity on each axis.
|
spawn x
|
| Spawns something:
- x=monster_centurion: doesn't work in the demo.
- x=monster_fodder
- x=monster_hound
- x=monster_hunter
- x=monster_mutate: doesn't work in the demo.
|