tf_bot_add
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| Args:
- Count: number of bots to create.
- Class: classnames of the created bots.
- Team: team of the created bots:
- Difficulty: skill of the created bots:
- expert
- hard
- medium
- easy
- Name: string in quotes.
Example: tf_bot_add 1 engineer blue expert "honzifox"
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tf_bot_force_class
| ""
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- Forces bots to pick the specified class when respawning.
- If this is set to an empty string, bots will choose classes based on predetermined order.
- If this is set to any value other than classname or empty string, an error will occur and the bot will not spawn.
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tf_bot_reevaluate_class_in_spawnroom
| 1
| 0
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- Setting this to 1 may result in bots dying when leaving the spawn area.
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tf_bot_quota
| 0
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- Server will attempt to create bots until tf_bot_quota_mode is met.
- Requires open player slots.
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tf_bot_quota_mode
| normal
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- "fill" creates bots if total server player count drops below tf_bot_quota.
- "match" creates bots until tf_bot_quota bots exist.
- "normal" is default.
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mp_disable_respawn_times
| 0
| 1
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- Setting this to 1 is useful for allowing more continuous gameplay.
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mp_enableroundwaittime
| 1
| 0
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- Setting this to 0 is useful for allowing more continuous gameplay after rounds end.
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mp_teams_unbalance_limit
| 1
| 0
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- Setting this to 0 is useful for creating situations involving unequal team sizes without autobalance.
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sv_pausable
| 0
| 1
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- Setting this to 1 is useful for inputting additional commands without interrupting current gameplay.
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